Game development
Here’s what I’m working on for fun.

The Legend of Bingus
Released February 2026, I made this game over 18 months after teaching myself Godot/GDScript.
Guide Bingus on his adventure to stop the evil Orzak The Almighty from taking over the galaxy.
Featuring:
- featuring five levels, including the open-ended Midnight Manor (pictured above)
- a full original soundtrack composed by me
- hard to reach collectables to test your skills
- hidden bonus areas
Soundtrack
Update 1.2 (29.03.26)
New features ✨
New level: Midnight Manor
- Explore the largest level yet: bigger than the original 4 levels combined! Featuring open-ended progression (choose the order you complete challenges), secrets and more.
- Midnight Manor’s bonus gem is obtained by breaking the curse and bringing daylight back to the realm. Once the sun’s out, seek out Wuboze on top of the western tower.
Expanded finale
Significantly updated the Orzak encounter:
- Split the encounter into two separate phases and adjusted abilities in both.
- Added Phase 1 intermission escape sequence. This level now has collectibles.
Improved movement
- Bingus can jump at different heights. Tap jump for a small one, or hold it for the original full height he previously had.
- Bingus now has a short grace period when leaving a platform to execute a double-jump combo (coyote time).
Get a better view!
- The camera on most levels has been adjusted to give an additional 20% extra viewing space. Take in all the details and never miss a secret again.
- Want a closer look? Press the right shoulder button (or shift on PC) to zoom in.
New save system
- The save/load system has been rebuilt to future proof the game when new levels and features are added.
- This means saves can’t be brought over from 1.1. Sorry! But you should be safe for future versions.
Fixes and tweaks 🛠️
- Orzak’s Oubliette has had a glowup.
- Fixed a crash if you loaded an old save that was missing progress data from a level added in a newer version of the game.
- You can now jump onto most floating platforms from directly below them.
- Fixed an issue where Bingus would not get temporary invincibility on respawn.
- Roboticount has noticed there are more red coins in the world. Seizing the opportunity, he’s now slightly more demanding.
- Remade the bonus level in Frosty Fortress.
- Tweaked the bonus level in Orzak’s Oubliette to make it easier.