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The Legend of Bingus

The Legend of Bingus

About

Released in February 2026, I made this game over 18 months after teaching myself Godot/GDScript.

Guide the unlikely hero Bingus on a grand adventure to stop Orzak the Almighty from taking over the galaxy.

Featuring:

  • five levels, from the idyllic Happy Hillslides to the haunted, open-ended Midnight Manor
  • a full original soundtrack made by me
  • a variety of challenges and collectibles to test your skills (can you get 100%?)

Soundtrack

Listen to the Bingus Soundtrack

V1.2.2 (17 Oct 26) fixes and tweaks

General:

  • Added a film grain effect to enhance the visual style.

Midnight Manor:

  • Fixed an issue with certain manor employees that had nothing to say if you spoke to them a second time.
  • Fixed an issue where the final boulder challenge was trivialised by hiding in certain spots.

AI disclosure

  • All code, music, art and sound effects were made by real humans. Bingus contains no content made by generative AI.
  • AI was used during development as a reference for learning. All creative direction and game design decisions were my own.
  • I only ever write code I know and personally understand (apart from shader code I borrowed from GodotShaders), which is why the game still has bugs!