The Legend of Bingus
About
Released in February 2026, I made this game over 18 months after teaching myself Godot/GDScript.
Guide the unlikely hero Bingus on a grand adventure to stop Orzak the Almighty from taking over the galaxy.
Featuring:
- five levels, from the idyllic Happy Hillslides to the haunted, open-ended Midnight Manor
- a full original soundtrack made by me
- a variety of challenges and collectibles to test your skills (can you get 100%?)
Soundtrack
Listen to the Bingus Soundtrack
V1.2.2 (17 Oct 26) fixes and tweaks
General:
- Added a film grain effect to enhance the visual style.
Midnight Manor:
- Fixed an issue with certain manor employees that had nothing to say if you spoke to them a second time.
- Fixed an issue where the final boulder challenge was trivialised by hiding in certain spots.
AI disclosure
- All code, music, art and sound effects were made by real humans. Bingus contains no content made by generative AI.
- AI was used during development as a reference for learning. All creative direction and game design decisions were my own.
- I only ever write code I know and personally understand (apart from shader code I borrowed from GodotShaders), which is why the game still has bugs!